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1997-07-29
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;This is all the Gypsy Encampment stuff that can only be done once a day
;-------------------------------------------------------------------------
@#TELLERN
;THE STORY TELLER
@dataload gypsy1.idf &playernum `p30
@if `p30 is 1 then do
@begin
@offmap
@do moveback
@do `v01 is 1
@show
`r0`c `!You see Marcel surrounded by a group of people who are enthralled
by his story. He waves at you with a smile, he seems happy to be
telling a tale, but he also seems too busy for you. You walk away
sadly, hoping to come back tomorrow.`\
`\`k
@drawmap
@update
@closescript
@end
@if `p30 not 1 then do
@begin
@offmap
@do moveback
@label storytell
@do `V01 is 1
@show
`r0`c `r1`!You see an small man sitting by the campfire. `r0
`!He sees you approach and calls out to you.`9 "Hello there stranger.
Why are you creeping around over there? Come closer and I may tell
you a tale of the Gypsies, if you have the time and the money? A
good tale always costs."
@do write
`x`x
@choice
>&money 9 Listen to a story for $10 gold
Bid him farewell
@IF RESPONSE IS 1 THEN DO
@begin
@do money - 10
@show
`\`\ `9 "Good, good, now come sit by me and let me tell you a little of
our Gypsy ways. I usually don't like manusha but you seem
like a person I could enjoy talking to."
`\`k
@datasave gypsy1.idf &playernum 1
@do `p21 random 4 1
@routine story`p21
@drawmap
@update
@closescript
@end
@IF RESPONSE IS 2 THEN DO
@begin
@show
`\`\ `9"Well I see I have misjudged you after all! I never trust
manusha and YOU seem no different then the rest! You will
find that you have made an error in your judgement as well"
With that the storyteller turns his back and ignors you.
`\`k
@drawmap
@update
@closescript
@end
@#STORY1
@show
`c `r1`%The Gypsy's`r0
`!The poor local manusha of a neighboring village went to their governor
and complained. The rich drank to the accompaniment of music while they,
the poor and destitute, could not. Being sympathetic, the governor re-
quested that 10,000 men and women who were expert musicians come to his
palace. Upon their arrival he gave them each a zen and a beautiful grast
to put it on and to ride, and to the whole group a thousand donkey loads
of corn. All in the hopes that they would settle and farm in his kingdom.
Being ungrateful the 10,000 men and women ate all the corn, sold the zens
and grasts and left. At the end of the year they returned to the kingdom
hungry and tired. The governor said to them "You should not have wasted
the seed-corn. You should not have sold your things! Now you have only
your donkeys! Be gone from my Kingdom." These men and women even now
wander through the world, begging a living, sleeping alongside wolves,
living like dogs, stealing day and night. We call ourselves Gypsies!
`\`k
@
@#STORY2
@show
`c `r1`%Gypsy Familys`r0
`!"Let me tell you a little of my family," says Marcel as he makes
himself comfortable. "Ours is not any different than most Gypsy
households. My romni, who I have been married to for over 20
years, is a wonderful example of a gypsy woman. Even tho gypsy
women are considered mahrime, the unclean, my wife being one of
the oldest women in our household does not have to abide by those
strict standards as the other women do. For example, my sons wives,
my boris, must do all the cooking, cleaning and washing. All the
men and womens things must be washed seperately you know. Anyway,
not only does my wife, my sons and their wives live with me but so
does my binak, who was born at the same time as I. Also my bhen
lives with us. She was born when I was 6 years old. Oh what a cute
little chey, what a beautiful little girl she was." You can tell
Marcel is beginning to daydream so you clear your throat politely.
"Oh, excuse me" Marcel says "Now where was I? Oh yes lets see wife
...sons...sons wives...twin brother...sister" you watch as he counts
them off on his fingers. "Who is left?" Marcel wonders to himself.
"My goodness! How could have I forgotten my mother?" he asks with a
wink. "Just let me say..." suddenly Marcel jumps up. "Forgive me my
friend but I have truly forgotten my mother! She is waiting for me!"
With that Marcel runs off with a wave goodbye.
`\`k
@
@#STORY3
@show
`c `r1`%Gypsy Lifestyles`r0
`!"As I am sure you already know we Gypsies are travelers, wanderers.
Because of this we take great care of our grasts. Without our horses
we could not survive. We value them more than any other animal. We
make special zens and grasts. Our saddles are of the finest craft-
manship and are made special for each horse." You raise one eyebrow
questioningly. "Yes, it is true. We gypsies all have unique talents."
Marcel assures you. "It is true we move regulary, but we only do that
because we enjoy camping outside. Most of us stick close to the
borders, hop-scotching across the borders to avoid being arrested as
homeless vagrants." At this Marcel sighs heavily and then looks at
you and smiles. "But as you can see we have adapted quite well. We
often camp in abandoned or inaccesible forests so as to reduce the
likelihood of being found." Marcel gives you his most winning smile.
"So, please enjoy yourself here. We have so much to see, to do and
even to eat! Please do not forget to visit Jeta. Even as fortune
tellers go `0she is truly `2amazing." brags Marcel. You smile at him
"Sure, Marcel, I'll do that." you say, trying to humor him. Marcel
just turns away laughing.
`\`k
@
@#STORY4
@show
`c `r1`%Great Performers`r0
`!"Do you see that stage over there under the big tent?" Marcel waves
his hand vaguely in an northernly direction, so you look towards where
you think he may be pointing. You see the tent easily enough but the
stage?? "Over there!" Marcel says impatiently. You nod your head slowly
even though you don't see anything. "That stage has traveled the world
with us" Marcel says proudly. "On it we have performed for nobility
and commoners alike." You look at him sceptically. "It's all true!"
Marcel loudly huffs. "We, that is to say, my parents, and grandparents
and my great-grandparents and all those that came before them have
performed for Prince Vlad II, and his son Prince Vlad Dracul, also
known as Vlad the Devil or Vlad the Impaler. I am sure you have heard
of him? We have also performed for Stefan the Great, Pope Sixtus IV,
Prince Constantin Brancoveanu of Italy and Prince Alexandru Ioan
Mavrocordatos." You blink for a moment, not knowing if you should be
impressed. Marcel looks at you and sighs sadly. "Well now we are
performing for the likes of you. Don't forget to see the stage at
night." Still not knowing what to think of his story you clap Marcel
on the back and thank him for his time anyway. You think that you
might just go and take a look at the stage after all.
`\`k
@
@#TELLER
@offmap
@do moveback
@do `v01 is 1
@show
`r0`c `!As you approach the remains of the campfire you see Marcel`r0
`!sleeping soundly. You try nudging him with your foot. "`9Go
`9away`!" he mumbles grumpily "`9Can't you see I'm sleeping?`!"
Perhaps he stayed up too late telling tales the night before.
You think you should try back later.
`\`k
@drawmap
@update
@closescript
@end
;-------------------------------------------------------------------------
@#well
;A good place to make wishes!
@dataload gypsy1.idf &playernum `p30
@if `p30 is 1 then do
@begin
@offmap
@do moveback
@show
`r0`c `$The wishing well has an out of order sign on it, try coming here first
tomorrow.`\
`\`k
@drawmap
@update
@closescript
@end
@if `p30 not 1 then do
@begin
@do moveback
@busy
@clear screen
@pauseoff
@show
?7hD
C
░
▓▓▓▓▓▓▒░
C
░░
▓▓▓▓▓▒▒▒▒░░
C
░░░
▓▓▓▓▒▒▒▒▒▒▒░░░
C
█
▌
▐ ▌
█
▌
C
█
▌
▐C
█
▌
C
█
▌
▐C
█
▌
C
▓▓
░░
▓
░▒░░░▓▓▓▓▓
C
▓▓
▒
░░░░▒▒░░▓▓▓▓
C
▓
░
▒▒
░▒░░░░░▓▓
C░▒░▒░░▒
░░▓░▓▓
C
░
\│/
░░░░
▒
░░░▓
│/
░
C
░ ░
\/
░
D
`r0`5Look a wishing well!`r0
`\`k
@clear screen
@do `V01 is 1
@do write
`x`x
@choice
>&money 0 Toss in a coin and make a wish?
Leave the wishing well
@if response is 2 the do
@begin
@show
`\`\ `$"Wishing wells are for children" you say, and leave.`\`k
@drawmap
@update
@closescript
@end
@if response is 1 then do
@begin
@do money - 1
@do `p21 random 10 1
@routine wish`p21
@datasave gypsy1.idf &playernum 1
@drawmap
@update
@closescript
@end
@#wish1
@show
`c `r1`$You make a wish and suddenly feel stronger!`r0
`\`k
@do `p04 + 1
@
@#wish2
@show
`c `r1`$You make a wish and feel nothing.`r0
`\`k
@
@#wish3
@show
`c `r1`$You make a wish and suddenly feel more evasive!`r0
`\`k
@do `p05 + 1
@
@#wish4
@show
`c `r1`$You make a wish, everything seems the same.`r0
`\`k
@
@#wish5
@show
`c `r1`$You make a wish & wait & wait & wait, you wonder if this works?!?`r0
`\`k
@
@#wish6
@show
`c `r1`$You make a wish, suddenly you feel like the cream of the crop!`r0
`\`k
@do `p08 + 1
@
@#wish7
@show
`c `r1`$You make a wish and wait, feeling flustered you kick the stupid well.`r0
`\`k
@
@#wish8
@show
`c `r1`$You flip your coin in, making a wish, a moment later you feel cheated!`r0
`\`k
@
@#wish9
@show
`c `r1`$Tossing you coin in, you make a wish, suddenly you feel healthier`r0
`\`k
@do `p03 + 1
@do `p02 is `p03
@
@#wish10
@show
`c `r1`$You make a wish, feeling foolish, you decide to leave. Nothing happens.`r0
`\`k
@
;-------------------------------------------------------------------------
@#fortune
;Jeta the Fortune teller
@dataload gypsy2.idf &playernum `p30
@if `p30 is 1 then do
@begin
@offmap
@do moveback
@do `v01 is 1
@show
`r0`c `#A beautiful young woman opens the door,`5 "I'm sorry Jeta is telling
someone else's fortune right now, perhaps if you come back tomorrow?"`# With
that the young woman shut the door behind her.`\
`\`k
@drawmap
@update
@closescript
@end
@if `p30 not 1 then do
@begin
@offmap
@do moveback
@do `v01 is 1
@show
`r0`c `#As you aproach the wagon a beautiful woman opens the door. `5"Hello
there. My name is Nadja, how can we be of service today?" `#she looks
you over, `5"Perhaps you'ld like your fortune read?"
@do write
`x`x
@choice
>&money 20 "Will you pay 20 gold to have your fortune read?" she asks.
Decide your destiny is your own to be made
@if response is 2 then do
@begin
@show
`\`\ `5That's too bad, for Jeta is the most powerful one in the village.
`\`k
@drawmap
@update
@closescript
@end
@if response is 1 then do
@begin
@do money - 20
@datasave gypsy2.idf &playernum 1
@show
`\`\ `#You pay her the 20 gold and watch as she puts it her purse.
`5"I will put it here in my kis for safe keeping." `#Nadja says and
then she leads you inside to a table. `5"Madam Jeta will be with
you in a minute" `#Nadja tells you and walks away.`l`l`l
Sure enough a minute later a mysterious old woman walks in,
`5"Greetings `N, I've been expecting you, now tell me how would
you like your fortune read?"
@do write
`x`x
@choice
Crystal ball
Tarot cards
Palm reading
Rune stones
@if response is 1 then do
@begin
@show
`\`\ `#Jeta gazes into her crystal ball, as you watch her and the crystal
ball, you see the ball cloud up with smoke and such, you can almost
make out pictures of your childhood in there. You shake your head in
disbelief, this can't really be happening...can it? In almost what
seems like an instant Jeta speaks. `5The crystal ball has told me
@do goto goodies
@drawmap
@update
@closescript
@end
@if response is 2 then do
@begin
@show
`\`\ `#The mystifying woman starts to lay the cards out slowly on the
table, flipping some over, leaving some alone. After studying them for
a few moment's she begins to speak. `5These tarot cards represent you
and your life. They have revealed to me that on this day
@do goto goodies
@drawmap
@update
@closescript
@end
@if response is 3 then do
@begin
@show
`\`\ `#Jeta gently takes your hand and studys it, tracing the lines on
your hand with one ancient finger tip she explains that you have a long
life line, and will be mostly happy. She also tell you that
@do goto goodies
@drawmap
@update
@closescript
@end
@if response is 4 then do
@begin
@show
`\`\ `#Jeta has you reach into a bag a pull out 6 smooth white stones
with strange symbols on them, and then has you place them on the table
in front of you. Jeta starts to speak `5"I can see by the way you
are placing them in front of you that
@do goto goodies
@drawmap
@update
@closescript
@end
@#goodies
@label goodies
@do `p21 random 6 1
@if `p21 is 1 then do
@begin
@show
`r0`c `5you will aquire wealth this day. `#You feel good!
On your way out of the fortune teller's wagon, you find a pouch
with 200 gold in it!
`\`k
@do money + 200
@drawmap
@update
@closescript
@end
@if `p21 is 2 then do
@begin
@show
`r0`c `5you will have great misfortune. "I'm very sorry" `#she says
Contemplating the meaning of your fortune outside the wagon, you
are jumped from behind and knocked out! When you wake you find
someone stole 200 gold from you.
`\`k
@do money - 200
@drawmap
@update
@closescript
@end
@if `p21 is 3 then do
@begin
@show
`r0`c `5you will seek wealth from the earth itself, and prosper!
`#Leaving the fortune tellers wagon you notice a sparkly thing
on the ground, as you reach to pick it up, you realize it's a GEM!
You quickly pocket it.
`\`k
@do `p19 + 1
@drawmap
@update
@closescript
@end
@if `p21 is 4 then do
@begin
@show
`r0`c `5you will seek to improve you life for all mankind.
`#After leaving the wagon, you find a small bird that seems to have
fallen from it's nest, you find the nest and put the bird back.
You feel much better about yourself.
`\`k
@do `p07 + 1
@drawmap
@update
@closescript
@end
@if `p21 is 5 then do
@begin
@show
`r0`c `5you will seek to do much harm to the world for the grief
it has caused you! Your anger will consume you." `#Jeta look sadly
at you as you leave. Hearing a chirp from the ground, you look
down a see a baby bird. It must have fallen out of it's nest you
thiink to yourself. You kick dirt on it just for fun.
`\`k
@do `p07 - 1
@drawmap
@update
@closescript
@end
@if `p21 is 6 then do
@begin
@show
`r0`c `5You will lead a very boring life. `#Not understanding your
fortune, you leave the Gypsy feeling ripped off!
`\`k
@drawmap
@update
@closescript
@end
;-------------------------------------------------------------------------
@#riddle
;Nicu the Riddler, think you can answer his questions?
@dataload gypsy2.idf &playernum `p30
@if `p30 is 1 then do
@begin
@offmap
@do moveback
@show
`r0`c `!After searching around the outside of the wagon for Nicu, you knock
on his door and yell loudly,"Are you in there?" Then you notice a sign on
his door that says "Gone Fishing". Feeling foolish you decide to come back
another time.`\
`\`k
@drawmap
@update
@closescript
@end
@if `p30 not 1 then do
@begin
@offmap
@do moveback
@do `v01 is 1
@show
`r0`c `!A young man sits whittling on the steps of a well-traveled
gypsy wagon. He smiles broadly as you approach and stands
to greet you. "Hello, my friend! Please call me Nicu!
Care to try your luck at a few riddles?"
@do write
`x`x
@choice
Take a shot at a riddle?
Decide not to waste your time.
@if response is 1 then do
@begin
@show
`\`\ `! "I am so pleased!" Nicu shouts happily "So you think you can
answer my riddles? Let me warn you they are all about the
Gypsys. He comes toward you and throws his arm around your
shoulder, pulls you close and whispers, "Here is your riddle
for today."
`\`k
@datasave gypsy2.idf &playernum 1
@do `p20 random 19 1
@routine q`p20
;@drawmap
;@update
@closescript
@end
@if response is 2 then do
@begin
@show
`\`\ `! "Well thats too bad" Nicu sighs sadly " Nothing ventured,
nothing gained!" He run's inside his wagon and shuts the
door.
`\`k
@drawmap
@update
@closescript
@end
@#q1
@do `v01 is 1
@show
`r0`c `!How many limbs does a healthy chey have?
@do write
`x`x
@choice
Two
Three
Four
Zero
@if response is 1 then do
@begin
@do goto ridwrong
@end
@if response is 2 then do
@begin
@do goto ridwrong
@end
@if response is 3 then do
@begin
@do goto ridright
@end
@if response is 4 then do
@begin
@do goto ridwrong
@end
@
@#q2
@do `v01 is 1
@show
`r0`c `!If I told you that you were mahrime, would you be offended?
@do write
`x`x
@choice
yes
no
@if response is 1 then do
@begin
@do goto ridright
@end
@if response is 2 then do
@begin
@do goto ridwrong
@end
@
@#q3
@do `v01 is 1
@show
`r0`c `!My friend left a patrin at a crossroads for me. What did he leave?
@do write
`x`x
@choice
Lunch
A sign
A clue
@if response is 1 then do
@begin
@do goto ridwrong
@end
@if response is 2 then do
@begin
@do goto ridright
@end
@if response is 3 then do
@begin
@do goto ridwrong
@end
@
@#q4
@do `v01 is 1
@show
`r0`c `!What would be better for a thief?
@do write
`x`x
@choice
Zor
Zen
Baxt
Mulo
@if response is 1 then do
@begin
@do goto ridwrong
@end
@if response is 2 then do
@begin
@do goto ridwrong
@end
@if response is 3 then do
@begin
@do goto ridright
@end
@if response is 4 then do
@begin
@do goto ridwrong
@end
@
@#q5
@do `v01 is 1
@show
`r0`c `!I have a binak that enjoys the same things as I, what do I have?
@do write
`x`x
@choice
Sister
Twin
Friend
Brother
@if response is 1 then do
@begin
@do goto ridwrong
@end
@if response is 2 then do
@begin
@do goto ridright
@end
@if response is 3 then do
@begin
@do goto ridwrong
@end
@if response is 4 then do
@begin
@do goto ridwrong
@end
@
@#q6
@do `v01 is 1
@show
`r0`c `!If I said "May the gods bless you legs" am I?
@do write
`x`x
@choice
Welcoming you
Bidding you farewell
Showing sympathy
Making a pass at you
@if response is 1 then do
@begin
@do goto ridright
@end
@if response is 2 then do
@begin
@do goto ridwrong
@end
@if response is 3 then do
@begin
@do goto ridwrong
@end
@if response is 4 then do
@begin
@do goto ridwrong
@end
@
@#q7
@do `v01 is 1
@show
`r0`c `!If my sons romni is my bori, would my romni have a bori too?
@do write
`x`x
@choice
Yes
No
@if response is 1 then do
@begin
@do goto ridright
@end
@if response is 2 then do
@begin
@do goto ridwrong
@end
@
@#q8
@do `v01 is 1
@show
`r0`c `!I have put sir into a meal I was preparing. Should I serve it
a friend or enemy?
@do write
`x`x
@choice
Friend
Enemy
@if response is 1 then do
@begin
@do goto ridright
@end
@if response is 2 then do
@begin
@do goto ridwrong
@end
@
@#q9
@do `v01 is 1
@show
`r0`c `!If I poured this warm mom into a glass. and asked you to
drink it what would you do?
@do write
`x`x
@choice
Drink it down fast
Sip it slowly
Decline the offer
@if response is 1 then do
@begin
@do goto ridwrong
@end
@if response is 2 then do
@begin
@do goto ridwrong
@end
@if response is 3 then do
@begin
@do goto ridright
@end
@
@#q10
@do `v01 is 1
@show
`r0`c `!You have just put a zen on a grast, what would you do next?
@do write
`x`x
@choice
Push it
Carry it
Ride it
Fly it
@if response is 1 then do
@begin
@do goto ridwrong
@end
@if response is 2 then do
@begin
@do goto ridwrong
@end
@if response is 3 then do
@begin
@do goto ridright
@end
@if response is 4 then do
@begin
@do goto ridwrong
@end
@
@#q11
@do `v01 is 1
@show
`r0`c `!That man stole my bhens kis, what did he take?
@do write
`x`x
@choice
My brothers horse
My sisters purse
My neighbors child
My black coat
@if response is 1 then do
@begin
@do goto ridwrong
@end
@if response is 2 then do
@begin
@do goto ridright
@end
@if response is 3 then do
@begin
@do goto ridwrong
@end
@if response is 4 then do
@begin
@do goto ridwrong
@end
@
@#q12
@do `v01 is 1
@show
`r0`c `!A woman has just called you a berk, did she pay you a compliment?
@do write
`x`x
@choice
yes
no
@if response is 1 then do
@begin
@do goto ridwrong
@end
@if response is 2 then do
@begin
@do goto ridright
@end
@
@#q13
@do `v01 is 1
@show
`r0`c `!My grandmother would say "Te bisterdon tumare anave!" what was
she doing?
@do write
`x`x
@choice
Placing a curse
Calling us to dinner
Giving a blessing
Yelling for peace and quiet
@if response is 1 then do
@begin
@do goto ridright
@end
@if response is 2 then do
@begin
@do goto ridwrong
@end
@if response is 3 then do
@begin
@do goto ridwrong
@end
@if response is 4 then do
@begin
@do goto ridwrong
@end
@
@#q14
@do `v01 is 1
@show
`r0`c `!I have two pieces of cake. One is but guli, the other but
bushalo. Which would you want?
@do write
`x`x
@choice
the guli piece
the bushalo piece
@if response is 1 then do
@begin
@do goto ridright
@end
@if response is 2 then do
@begin
@do goto ridwrong
@end
@
@#q15
@do `v01 is 1
@show
`r0`c `!Marcel, the storyteller avoids manusha. What doesn't he like
@do write
`x`x
@choice
Spicy food
People
Animals
Children
@if response is 1 then do
@begin
@do goto ridwrong
@end
@if response is 2 then do
@begin
@do goto ridright
@end
@if response is 3 then do
@begin
@do goto ridwrong
@end
@if response is 4 then do
@begin
@do goto ridwrong
@end
@
@#q16
@do `v01 is 1
@show
`r0`c `!The man hands you a glass. "It is pani nevi. Take a drink."
What has he given you?
@do write
`x`x
@choice
Liquor
Fresh water
Milk
Juice
@if response is 1 then do
@begin
@do goto ridwrong
@end
@if response is 2 then do
@begin
@do goto ridright
@end
@if response is 3 then do
@begin
@do goto ridwrong
@end
@if response is 4 then do
@begin
@do goto ridwrong
@end
@
@#q17
@do `v01 is 1
@show
`r0`c `!If a street vendor gives you mariki what would you do with it?
@do write
`x`x
@choice
play ball
flip through the pages
eat it
throw it away
@if response is 1 then do
@begin
@do goto ridwrong
@end
@if response is 2 then do
@begin
@do goto ridwrong
@end
@if response is 3 then do
@begin
@do goto ridright
@end
@if response is 4 then do
@begin
@do goto ridwrong
@end
@
@#q18
@do `v01 is 1
@show
`r0`c `!Which Pope has this Gypsy caravan performed for?
@do write
`x`x
@choice
Pope Dracul II
Pope Sixtus IV
Pope Paul III
Pope Constantin VI
@if response is 1 then do
@begin
@do goto ridwrong
@end
@if response is 2 then do
@begin
@do goto ridright
@end
@if response is 3 then do
@begin
@do goto ridwrong
@end
@if response is 4 then do
@begin
@do goto ridwrong
@end
@
@#q19
@do `v01 is 1
@show
`r0`c `!What would a gypsy rather have as a pet?
@do write
`x`x
@choice
Cat
Dog
Goat
Horse
@if response is 1 then do
@begin
@do goto ridwrong
@end
@if response is 2 then do
@begin
@do goto ridwrong
@end
@if response is 3 then do
@begin
@do goto ridwrong
@end
@if response is 4 then do
@begin
@do goto ridright
@end
@
@#ridwrong
@label ridwrong
@show
`r0`c `!"HA HA HA" snorts Nicu loudly. "You thought you knew all
about us gypsies but you don't know the first thing about
our culture!" Nicu's annoying laughter follows you as you
turn and walk away feeling ignorant.`\
`\`k
@drawmap
@update
@closescript
@end
@#ridright
@label ridright
@show
`r0`c `! I knew you were intelligent the moment I laid eyes on you,"
says Nicu smugly. "Now, for answering correctly, I have
something for you!" He runs into his wagon, closing the door
behind him. A moment later he returns and hands you a potion.
"Well done my friend, this is your prize!" Smiling, you turn
away from him feeling smart.`\
`\`k
@do goto potion
@drawmap
@update
@closescript
@end
@#potion
@label potion
@do `p21 random 13 1
@if `p21 is 1 then do
@begin
@do `i05 + 1
@end
@if `p21 is 2 then do
@begin
@do `i40 + 1
@end
@if `p21 is 3 then do
@begin
@do `i50 + 1
@end
@if `p21 is 4 then do
@begin
@do `i55 + 1
@end
@if `p21 is 5 then do
@begin
@do `i52 + 1
@end
@if `p21 is 6 then do
@begin
@do `i05 + 1
@end
@if `p21 is 7 then do
@begin
@do `i53 + 1
@end
@if `p21 is 8 then do
@begin
@do `i40 + 1
@end
@if `p21 is 9 then do
@begin
@do `i54 + 1
@end
@if `p21 is 10 then do
@begin
@do `i55 + 1
@end
@if `p21 is 11 then do
@begin
@do `i50 + 1
@end
@if `p21 is 12 then do
@begin
@do `i40 + 1
@end
@if `p21 is 13 then do
@begin
@do `i05 + 1
@end
@drawmap
@update
@closescript
@end
@#riddlen
@offmap
@do moveback
@show
`r0`c `!You approach Nicu's wagon cautiously and knock on the door. After
waiting a moment you knock again and press your ear to the door. No sound
is heard from within, so you per in the windows. As your eyes adjust to
the darkness within the wagon you see Nicu sleeping on his bed. `l. `l. `l.
`9STARK NAKED!!! `!You run away embarassed, wondering if you should return
tomorrow.`\
`\`k
@drawmap
@update
@closescript
@end